About me

My name is Marcos Serrano. I am Assistant Professor at the University of Toulouse and Researcher at the Elipse team (IRIT Lab) (Toulouse, France).

HCI Research

My research is dedicated to designing novel interaction techniques in the field of mobile and ubiquitous computing. My most recent publications cover interactions with unconventional displays, multi-display environments, and mobile devices.


I've recently been involved as Paper Chair at MobileHCI'16, and PC member at the conferences CHI'17, PerDIS'17, MUM'16, MobileHCI'15-14 and IHM'15-14.

Latest projects

Non-Rectangular Graphical Composition

Non-Rectangular Graphical Composition

We present a two-part exploration on mobile true-3D displays, i.e. displaying volumetric 3D content in mid-air. We first identify and study the parameters of a mobile true-3D projection. We identify suitable parameters and constraints, which we propose as requirements for developing mobile true-3D systems.



The rapid evolution of multi-display environments (MDEs) has created a vacuum in need of novel input devices to optimize interaction in MDEs. We propose TDome, a novel touch-enabled 6DOF input and output device to facilitate interactions in MDEs.


Non-Rectangular Displays

Emerging technologies allow for the creation of nonrectangular displays with unlimited constraints in shape. However, the introduction of such displays radically deviates from the prevailing tradition of placing content on rectangular screens and raises fundamental design questions. Among these is the foremost question of how to legibly present text.



Gluey is a user interface that acts as a ‘glue’ to facilitate seamless information flow and input redirection across multiple devices. Gluey leverages inherent headworn display attributes to redirect input and migrate content across multiple displays, while minimizing device switching costs.

Hand To Face Gestures

Hand-To-Face Gestures

Hand-to-Face input is a novel method to interact with head-worn displays (HWDs) that involves contact with the face. We explore Hand-to-Face interaction to find suitable techniques for common mobile tasks.

 Roly-Poly Mouse

The Roly-Poly Mouse

The Roly-Poly Mouse (RPM) is a rolling input device that combines the advantages of the mouse (position displacement) and of 3D devices (roll and rotation) to unify 2D and 3D interaction.